GUI:
- Enemy abilities window turned into enemy units list
- Movement target now changes visuals when you press the button to confirm
- Input mode 2 fixed not showing mouse movement line, only confirmed movement line
- Player movement path is now drawn below player
- Turn log, Move scanner, Hax window visuals improved
- Pings now draw crosshairs on target
Gameplay:
- Enemy abilities fixed all having default 10 turn hax decay time
Menus:
- Win menu visuals improved
Story:
- Missions now have a fade in effect
- 2 Reaper cinematics finished
- Saviour, Reaper added station/base in background
