Lone King v1.23 has released:
- Shotgunner fixed not being counted as a boss
- Wireframe added orange, fixed changing from blue to green on first turn
- Belt space colony fixed being out of screen
- Boss evasion fixed moving into terrain
- Satellite stage Earth and colony now have 50% chance of spawning, fixed Earth spawning out of the view
- Eliminator now has cloak
- Base stage terrain now twice as tall
- Weapon descriptions and tooltips added
- Weapon and ability buttons added in-game
- Templar now has weapon overheating, only allowing attacks when heat is not at rank 5
- Weapon button sprites fixed not having dual scythes
- Saviour shield is now drawn if shielding while moving
- Testing mode now uses text boxes instead of drawing text with underlines
- Text Box background transparency decreased
- Terrain now spawns with at least half of it inside the room
- Base wide and tall terrain fixed having square bounding boxes
