UI:
- Player units now show movement scanner for all available circular movement ranges
- Damage text box now covers background on exclamation mark
Art:
- Templar Thrust Boost plume added
- Hunter Overload now has self damage animation
- Hunter Overload animation now changes colour to indicate ammo use
Fixes:
- Burner and Argent fixed not being able to attack if terrain in range
- Argent fixed showing enemies as untargetable if terrain was behind them
- Saviour´s projected shield fixed not being removed when attacking
- Hunter fixed not keeping speed increase after throwing glaive
Enemies:
- Gunslinger damage decreased from 4 to 2
Sounds:
- Saviour's shield project now has 2 sounds
- Hunter Overload now has activation and self damage sounds
