IMPROVE
- Enemy attack transition slightly reduced to increase the readability of interactions (activation buffs).
- The name of the creatures pack is displayed for a few seconds at the start of the fights.
FIX
- The DRO rune now adds correctly value on "draw type cards".
BALANCE
- Card "Small bandage" now costs 1 energy from 0.
- Card "Large bandage" now costs 1 energy from 0.
- Card "Dragon Skin" cost 4 energy from 2.
- Card "Reinforced" shield cost 3 energy from 8 and add purple slot for runes.
- Card "Protection" give 4 armor from 5.
- Card "Preparation" cost 3 energy from 2.
- Card "Chaos Strike" change rarity to legendary from epic.
- Card "Multiple Blows" cost 4 energy from 2.
- Pack Creature "Rat" base pv 125 from 100.
- Pack Creature "Energy Cubes", The blue less pv 23 from 50, and buff "alteration change card energy cost by draw between 0 & 5 from 0 & 100" The yellow has a 50% chance of hiding a card draw from 100%, Dps cycle of the yellow cube has changed, Dps cycle of the blue cube has changed.
