Antimatter has finally a steam page. But the story of its development started the 10th of april 2020 when the first line of code was written.
A kickstarter campaign was launched the 15th of september 2020 and was a success.
This is a one-man, part-time project, to wich I invest continuous and dedicated work. over 40 devlogs was published covering some of the work in progress, if you want to learn how things are designed,
- Characters (part II)
- Lot of things.
- Organisations
- Missions
- Fleets & Carriers
- Planet exploration
- Cities, industries and colonisation
- Universe & history generation
- Terraformation & atmospheric modeling
- A glimpse of the terraformation simulation
- Video devlog with gameplay !
- Space stations, production chains, trading, mining.
- Modular spaceships
- Bridge and crew
- Characters
- Missions and storylines
- AI, fleets & convoys
- Space battles
- Comets, nebulae and asteroid belts
- Planet exploration
- Corporations
- May (2021) update
- Space exploration
- More ships
- Combat, Navigation and Spaceships.
- Planets
- Flora
- Trading
- A spaceshipload of news.
