PS: Huge thanks to the testers!
Build 0019
Minor update, tweaks and fixes.
- Fixed: the mission (Initiation) Food delivery was not working
Mission PoV was not set to "spaceship" causing "CargoHold" trigger to check upon character's inventory.
- Tweaked (UI): tooltips with keybindings for timescale buttons
- Tweaked (scenario): added 2 new cargo ship types for sale and for allocation
- Tweak (UI): Ship's tooltip now shows private property info
- Fixed (UI): Quick search menu has more complete and robust sorting system
- Tweaked (UI): Added a button to the Universal Search menu located on the HUD
- Fixed: 'dock-at' / 'travel to' etc. functions not showing up when the target is already the primary selection
- Fixed: Camera control with keyboard was time scale dependant - Also more robust camera keybindings
- Tweaked: Inventory no longer shows items with tiny stock (< 0.01)
- Fixed/Tweaked: An asset with a negative net worth (such as indebted ones) can no longer be attributed/deattributed
- Fixed: 'Replace with' in equipment dock was showing all module sizes
- Fixed: Actions on spaceship's hardpoints is now only possible for the direct controller / editor mode
- Fixed: Indebted stations could not buy player's good in some situations
- Fixed/Code quality: Overhauled 'trade out' logic + allow 'sell/buy as much' function
- Fixed: Manual trade not showing why a trade cannot be performed
- Small Revision: Character traits / Character creation UI :
-Fixed: All education traits have now education level requirements
-Fixed: some requirements -criteria were not working
-Fixed: Localization for 'Galactic lore' skill
-Fixed: Trait category localization
-Tweaked (UI): Traits is the character creation UI are now sorted by sub category + alphabetically
-Tweaked (UI): Subcategory have an assigned color and is displayed in the character creation UI
-Fixed(UI): Trait's tooltip text overflow
-Fixed: Attributes in the character creation was conflicting with bonus from traits
-Tweaked (UI): Order of attributes in the UI is now consisent with order in the character sheet.
-Tweaked: Character creation UI start with a randomly generated character
-Fixed: Misaligned UI element in character customization window in ultra-wide resolutions
-Tweaked: Better gen for character without a birthplace
-Tweaked: Better generation of base skill for non-archetype characters
- Tweaked: Better and more descriptions in the tutorial missions
- Fixed: Character's DNA customized in character creation did not persist