This week’s devlog focuses on a new feature that explores indirect power in even more depth.
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PRIVATE ALPHA
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Note: This version is a bit unstable, but next version will be more focused on consolidating the new features and improving overall stability of the game.
Version B0005 – 12-05-2025
Focused on game UI/UX, improved politics mechanics and UI, introduced Marshal, Command Points, and the military rally system. Includes numerous bug fixes, tweaks, and major performance improvements.
Overhauled Galaxy Object/Assets Widget UI and UX
Unified system for all registerable items
Improved context menus and tooltips
Owned/allocated assets are now marked with a green ribbon
Generalized interaction system for missions, fleet roles, etc.
Revised Universe UI with more detailed widgets and filters
Improved fleet asset interaction
Restored Planisphere Overlay System and Region Names
Overlays such as population density, moisture, region boundaries, etc. are functional again
Added Marshal Role and Election/Appointment
A special organizational role for spaceship commanders,
The Marshal is the supreme leader of all armed forces.
Can interact with theatres and rally willing commanders.
Added Command Point System
Required for theatre creation/maintenance and rallying
Exceeding limit adds +500 empire size per point, burdening administration
New Building: Command & Control Center
Provides 1 Command Point
Added Rally System
Allows the Marshal to rally willing commanders to operate near them with autonomy
New Organization Policies
Unified Command – All subordinate commanders follow central orders
Local Command Authority – Commanders retain autonomy; rallying is free
Appointed Marshal – Designated by high command for loyalty and coordination
Elected Marshal – Chosen by peer vote, reflecting popularity and field support
Improved Election UI/UX
Color-coded voters and candidates
Better tooltips and additional interactions
Improved Election Logic
More accurate evaluation of candidates
Bug Fixes and Tweaks
Fixed: Strategic icons of spaceships could disappear
Fixed: Strategic icons misaligned (wrong pivot point)
Fixed: Tooltips with incorrect window size
Fixed: Crash in inventory system
Fixed/Revised: Proxy inventory and associated bank account system
Fixed: crew members employed without an organization
Fixed: Pick up space object task could crash on rare occasions
Many small additions, performance improvements, and minor fixes
