Hi there, World of Darkness fans!
We have some fresh data about the way you played Heart of the Forest, and boy, did it surprise us!
Just to recap: the game features more than 200,000 ways leading to one of the 5 main endings, and you can deeply personalize your character and playthrough.
So, for a game about RAAAGE, it’s surprising that you frequently chose more peaceful approaches!
Many players preferred to negotiate over going frenzy and attacking everything that moves. This is expressed in the auspices under which your Maias were born. See below.

Here’s the glossary for those who are still new to the World of Darkness.
- Ragabash: A child born on the new moon, destined to be a master of stealth, trickery, and guile. Such werewolves are known as “Questioners of the Ways,” and they are granted latitude to break — or at least bend — the rules of Garou society that other werewolves are not.
- Theurge: Garou born under the crescent moon. Ritualists, spirit-masters, shamans, and mystics. The wan light of the crescent moon illuminates the spirits and the riddles they tell.
- Philodox: Werewolves born under the half-moon. Judges and balancers. Caught between extremes — man and wolf, Garou and human, adaptation and tradition, spirit and flesh — such Garou have to be able to make wise decisions on behalf of their fellows.
- Galliards: Werewolves born under the gibbous moon. Renowned for their memories and their creativity, they are destined to be storytellers and lore keepers/
- Ahroun: Garou born under the full moon. They are spirit warriors, the deadliest and most vicious of their kind.
Another (great) surprise is the fact that every auspice was used by a significant number of players. We love the fact there wasn’t a single one you collectively wouldn’t want to play.
So what was your auspice? Tell us YOUR story.
(And remember to review the game on Steam!)
Have a great day!
Piotr from Walkabout Games
https://store.steampowered.com/app/1342620/Werewolf_The_Apocalypse__Heart_of_the_Forest/
