Firstly we thank you for taking us this far, your help and trust made them gain space in the gamer universe, and it is for you and for millions of other Brazilian gamers that we are dedicating ourselves every day so that RIO-X becomes make it one of the best games for each of you, so we at FIRST PHOENIX STUDIO leave here the most sincere thanks.
If you are one of the first users of RIO or have it on your Steam, access our Discord that was created especially to provide support and teach you step by step how to redeem your items, rewards and how they will work in and out of the game.
Below one of the pre-sale skins

IMMERSIVE ECOSYSTEM CONCEPT
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RIO-X oR Raised In Oblivion X, is RIO - Raised in Oblivion reimagined, a game about a zombie apocalypse in Rio de Janeiro, starting in the Vidigal área and expanding throughout the city.
The player must enter RIO-X Portal, select the login method and then complete the registration, in which is necessary to enter an email, password and display name (nickname). Afterward, it is possible to select one of ten free characters available to be attributed to that account.
The character can only be changed every 90 days.
If a player doesn’t have a wallet, a Magic Wallet will be generated, which can be used normally on the RIO-X Marketplace.
After creating the account, the player must download RIO-X on the Portal, or on any other platform where the game is available, like Steam.
GAMEPLAY
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RIO-X is a survival multiplayer game, with a strong competitive side. The first-person gameplay is based in games like Insurgency Sandstorm, Escape From Tarkov, CS:GO or Call of Duty (Infinity Ward Engine). We built a passive ranking, where the player can evolve different attributes of the account organically.
Controls:

Optimization
RIO-X had a wide optimization of the scenarios, so the final game requirements are lower compared to RIO - Raised In Oblivion base v.steam.
- The game also includes the Nvidia DLSS system.

VoIP
Now RIO-X also allows voice communication (VoIP - Voice over IP), with the system VIVOX.

Combat mode
When a character gets shot, or shoots, it enters combat mode, which activates HUD elements to perfect playability during a conflict.
In combat mode, the player is prevented to exit the game for 2 minutes — this is to prevent players from exiting once they realize their character might dir.
The general gameplay was greatly improved, becoming more fluid, with adjustments on the speed to pick up items, jump, movement, sight, weapons’ changing pace, possibility to cancel an interaction, etc.
Another considerable alteration was the removal of the necessity to find chargers to load the weapons. Now the weapons include chargers, so it’s only necessary to find ammo and load them.
Outline
We created an outline for the items, which highlights them in low-visibility locations. The outline color changes according to the rarity of the item.

New areas
New locations were added to the map, like the cargo ship

Vraal Gas Station

Deposit

and, of course, Rocinha.

- The entire Vidigal neighborhood is being rebuilt from scratch, and the prediction is that it will be integrated on the first big update after launch.

New screens
All the screens were remade. Besides, now it’s possible to see which player killed you directly on the death screen, and also on the kill feed.



Night Vision
The night vision system will be available in a specific helmet. Players who are able to find that helmet can activate and deactivate night vision at any moment. When activated, it’s not possible to use the iron sight, so all weapons will be tilted to the side.
- The night vision helmet has a damage absorption similar to a level 2 helmet.
- There is an icon representing night vision when a character is using the NV helmet.


Sound
All the sound design of the game was recreated, including shots, steps, impacts, environment, etc.
Animation
We recreated all third-person animations using a new system. The idea is to allow a camera transition to third-person once the player enters the safe zone, similar to want happens on FarCry 6.
Entire HUD activated

- Example of RIO-X with the entire HUD activated.
SMARTWATCH
The character has levels of life, hungry, thirst and stamina, and players must constantly look for supplies to maintain those levels.
It’s possible to check the status of your character on a smartwatch that is positioned in the wrist of all characters. By pressing H you can see the levels upclose.
It’s also possible to check time and day on the watch, and it has an integrated compass.

RANKS
When first entering RIO-X all players will be ranked as Civilian (C) and they can evolve as they fight other players.
There will be a total of 20 ranks. You can check your rank on the section “Stats” on the main menu, or by opening the list of players in the server (ESC).
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Each rank represents 100, so each player can accumulate up to 2100 points.
Civilian (C): 0 - 99
Amateur survivor 5 (AS): 99 - 199
Amateur survivor 4 (AS) 199 - 299
Survival master: 1899 - 1999
Favela owner: 1999 - 2100

Each kill equals 2 points towards the rank, and it can be worth more if the player has a high reputation.
Reputation
The reputation system was created to balance PvP between players. It works like a reward for killing, as you can make more consecutive kills, your death will be worth more for other players.
A player with 0 to 1 kills is worth 2 points. If you eliminate two players in a row, you’ll be worth 5 points and a personalized status will be allocated to your profile, which will evolve as you continue to eliminate other players, until you can make 25 kills in a row, or be shot death.

You can check your reputation icon on the main menu or checking the list of players by pressing (ESC). You can also see the reputation of a player once you eliminate him.
Distributions of rewards in PvP
For killing a player with:

Receiving points for collecting airdrops is a way to reward players that aren’t focused on PvP, preferring a more passive approach — similar to receiving 2 points for planting a bomb on CS:GO (same value as a kill).

- Points are attributed to the first player that interacts with the airdrop box.
Loss of points
The loss of points will be applied when the player is killed.

LEVEL
Basic level system, made of 100 levels that can be reached through the elimination of other players, infected, airdrop collections and conclusion of missions.
Each level will require a fixed amount of XP for each 10 levels, following a pattern of 100 XP increase for each 10 levels.
A frame around the level indicates the level, and changes every 10 levels, similar to Steam’s UP system.
0 - 9
100XP per level
10 - 19
200XP per level
20 - 29
300XP per level
30 - 39
400XP per level
40 - 49
500XP per level
50 - 59
600XP per level
60 - 69
700XP per level
70 - 79
800XP per level
80 - 89
900XP per level
90 - 99
1000XP per level
100
1500XP
Receiving XP:
Infected = 10 XP
Player = 50 XP
Collect airdrop = 100XP
OBS: XP is not lost after death.
SAFEZONES
Safezones functioned as a social area, with interaction, life between AI and players.

Inside RIO-X players cna find three types of safe zones, located on the edges of the map:
Safe Zone - Pier
- located by the seaside on Rocinha

Safe Zone - Forest
- located on the forest area of the map, where the “Boys neighborhood” was located

Safe Zone - Military
- located behind the hill of Vidigal

All three safe zones will follow the same concept
1x - Weapon seller

1x - Supplies seller

1x - Global inventory

1x - Shredder

1 - NPC exchange

1x - ATM

The safety structure on safe zones will be based on the concept of invisible domes that enclose the area where PvP is blocked, whis is made discreetly in the middle of the forest.

You'll also be able to do story missions in a system we're still working on and will talk about shortly.

EXCHANGE ITEMS
Copper
Copper is basically the coin of the game. You can get it by exchanging all kinds of scrap found throughout the map, on the lore. Due to the absurd quantity of communication cables found on the slum, survivals started extracting copper wires and using it to get items on the safe zones. As time went by, it became the main exchange item behind the walls.
Scrap:

Each item is equivalent to 5 copper units. Each item can have up to 5 stacks on the inventory.

The amount of copper is always visible in the inventory, and can be used to buy items of “Common” and “Uncommon” rarity on the safe zone.
When killed, each player loses 10% of their copper.
Niobium
Nioubium is an intermediary coin, it can be found when defeating high ranked enemies or exchanged by copper in the exchange NPC.
1 Niobium unit = 100 Copper units

The ammount of niobium is always visible in the inventory, and can be used to buy items of “Rare” and “Legendary” rarity in the safe zone.
- When killed, each player loses one niobium unit.
BLOCKING POINTS
The contention inside the walls is made by Brazilian Military Forces. To avoid the exit of survivors of the fungi-virus outbreak and the consequent spread of the disease in the city, the government took extreme measures, surrounding the entire place.
At the gates the Organization for Rescue, Domination, Extraction and Recovery, or simply ORDER, an organization created by DQBRN and BOPE for this specific situation, doesn’t let anyone out. They are also responsible for the defense of the safe zones.
- When approaching the gates, the ORDER will issue a warning, asking for immediate distancing. If the player refuses to oblige, he will be executed.

Up in the sky, the air force uses vigilance drones to monitor everything that is happening in the slums of Vidigal and Rocinha.

In the sea, the navy avoids that anyone escapes the isolated area, either swimming or using a boat.
- After swimming a few meters away from the shore, the navy will issue a warning asking to turn back. If the player doesn’t oblige, he will be executed.
GENERAL ITEMS
Available items on RIO-X 1.0 version
COLD WEAPONS
Knife - Common
Wrench - Uncommon
Hammer - Rare
Shovel - Epic
Machete - Legendary
THROWABLE
Frag granade M26 - Legendary
Flashbang M84 - Epic
Smoke M18 - Epic
FIRE WEAPONS
M937 - Common
G17 - Uncommon
PT92 - Uncommon
UZI - Uncommon
M590A1 - Uncommon
MP5A3 - Rare
M16A4- Rare
G3A3 - Epic
AKM - Epic
Ia2 - Epic
ParaFAL - Epic
Dragunov - Legendary
M24 - Legendary
ATTACHMENTS
Red dot - Uncommon
Holographic - Uncommon
Scope 2x - Rare
ACOG 4x - Rare
TS 6x - Epic
Scope 8x - Legendary
Scope 8x Tactical - Occult
Foregrip triangular - Rare
Handgrip Stick - Rare
Peq-2A Laser - Epic
X300U Flash Light - Epic
Silencer - Legendary
SUPPLIES
Water Bottle - Common
Coke - Common
Guaranoia - Uncommon
Dell Pantano - Rare
Mixed Vegetables - Common
Fried Beans - Uncommon
Canned Sardines - Rare
Bandage - Common
Blister tablet - Uncommon
Paracetamol - Rare
BACKPACKS
Backpack nv1 - small: 20 slots / Common
Backpack nv2 - medium: 30 slots / Uncommon
Backpack nv3 - large: 56 slots / Rare
Backpack nv4 - extra large: 80 slots / Epic
We created a bullet protection system for different body parts.
HELMETS
Construction helmet - 10% damage absorption

Bulletproof helmet - 20% damage absorption

Reinforced helmet - 30% damage absorption

VESTS
Simple vest - 10% damage absorption

Police vest - 20% damage absorption

Military vest - 30% damage absorption

GLOBAL INVENTORY
Each safe zone includes a global inventory, a general safe which can be accessed in any safe zone, through any server.

THE INFECTED
According to the storytelling, the infection that caused the epidemy in the region of Vidigal and Rocinha it’s the mix of a fungi and a virus, that makes the infected attack any player. Their primary sense is hearing, since as time passes by, the fungi strands damage the vision of the host (in advanced levels).
In the previous version of RIO - Raised in Oblivion, the infected were just an extra in the gameplay, which was primarily focused on PvP. Now we are bringing a more robust infected system, making them have a major impact in the game experience.
Infected base - Level 1
Common infected, which can be anywhere in the map. They are slow, but lethal.




Heavy infected - BOSS
The Boss can only be found in specifical places. Its resistance his high, as well as the rewards for killing it. The boss poses a significant threat, and its recommended to play in group to try to eliminate it.

AIRDROP
The airdrop is a box of supplies released by an air force C-130 Hercules cargo plane. The box contains weapons of occult rarity, that can only be found on the airdrop, as well as exclusive equipment and of course RIOCoin.

Available items:
P90 - Occult
AUG - Occult
GROZA - Occult
M200 - Occult
M82A1 - Occult
Helmet NV3 - Occult
Tactical 8x - Occult
RIOCoin - Legendary
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That's what we can report for now, for more details. enter our official Discord and see our complete ecosystem.
We thank you all for your patience, we never put the project aside, we are just rebuilding a good part of what was released in July 2021, we believe that all the wait will be worth it.

- First Phoenix Studio.
