Many players reported to us that the game GPU occupied too much, the graphics card fever was comparable to 3a, and even some players suspected that we were mining. We are very sorry for this, because the performance problem is beyond our expectation.
Our original intention is to make a breakthrough in technology on the basis of previous works, and bring more gorgeous effects to players on the screen, so we tried to make a real 3D pixel game:

However, it ignores the performance requirements of placement players, coupled with poor skills. As a result, although the performance of the screen is improved, the occupation of GPU is greatly increased.
At present, the solution to the problem of high GPU occupancy: turn off the effects of light and shadow in the game settings, and adjust the resolution to the lowest.
Considering that the 3D version is difficult to meet the needs of office computers, we plan to launch the 2D low-power version of the game by the end of October. Players can switch between 2D and 3D according to their computer performance and needs.
At the same time, the game is still in the EA stage, there are many experience and bug problems, we will try our best to keep updating, thank many enthusiastic players for their feedback and suggestions on the game, thank you for growing with the brave series.
