
1. Competition mode: 12 rounds of 8-player battles, starting from the 8th round.
■ Fight each round with a random opponent.
■ 8 points for a 3 goal difference win, 5 points for a 2 goal difference win, 3 points for a 1 goal difference win, 1 point for a draw, no points for defeat and no penalty.
2. Turn operation:
■ Each round is divided into two stages: the preparation stage and the competition stage.
■ Preparation stage:
- Buy players with tactical coins automatically earned by the system each turn.
- After the player is purchased, put them in the preparation area and drag them into action.
- Formations can be changed.
- Tactics can be changed.
- Sell players (70% of original price).
■ Competition Stage:
- Can watch players play automatically, also can buy and sell, players up and down.
- At the end of the match, a random piece of equipment is acquired, which can be exchanged for other equipment for players on the court.
- Formations can be changed.
- Tactics can be changed.
- Sell players (70% of original price).
3. Operation mode
■ Formation selection:
- Each formation has its own unique style of play and bonuses to its formation attributes.
- The player's own position attributes affect his on-field attributes.
■ Player selection:
- Players are divided into star, legend, world class and god.
- A player's skill sets have a lot to do with the player's characteristics and tactics.
■ Reward at the end of the race:
- Experience points (improves club level).
- Easter Eggs (random items or skill books, etc.)
