Starship Simulator is officially enlisted to take part in the October '22 Steam Next Fest. That's an alarmingly short 70 days from today, and in that time I've got a tremendous amount of work to do. Starting from today I'm going to begin counting down the days, documenting all the progress as I go!
T-69 Days
Time for our first update on the Next Fest countdown!
Right now I'm working hard on polishing all of the various exoplanet flavours, which need a bit of an update and refresh following the move to UE5. These are also the last thing I need to do before I can release the next development build, so I'm trying to work through them as quickly as possible.
I've started with the gas giants, and the new system has been largely homogenised into a single function that is capable of making any type of gaseous planet. So all I need to do now is tell it what type of gas planet we need and it will generate its surface accordingly. I've also designed it to be easily extendable, so if we need to add any additional types of gas planet in the future it will be quite straightforward. Scope for some rare exotic ones, etc.
I've been spamming these all over Discord, but for those who haven't joined our server yet (why not!?)
(https://discord.gg/eDSQvpgdUX).
Here's what gas planets now look like:
Class I

Class II

Class III

Class IV

Class V

Ice Giant

Next up I'll be working on Earthlike worlds and various silicate planets ːsteamhappyː
