
Hi everyone! Happy Monday! We hope everyone’s weekend was a blast! Today we wanted to share an update on some cool stuff we’ve been working on. This includes the introduction of new systems and quality of life updates.
Introduction of the Agenda System
Caporegimes will now occasionally show interest in certain actions, such as investing in a specific type of racket. Completing the agenda before time expires will increase the unit's loyalty and reputation. Missing consecutive agendas will cause loyalty to drop.
Rebalance of Capo Tax System
In the previous game, the game highly incentivized to overpay to increase loyalty. Now, overpaying is less effective, and the baseline expected tax increases based on XP and decreases based on loyalty. Rather than using tax to increase loyalty, it should feel like you can use loyalty to reduce the tax paid.
New racket icons
Previously, each racket used icons based on the archetype (Gambling, Smuggling, etc). Now, each individual racket type has an icon as well.
Introduction of the Radio Panel
This convenient panel automatically displays report entries at the start of each turn, without requiring you to open the Report Panel.

