Patch Notes v0.2.1
Features
Various multiplayer stability improvements
Added a party counter in the character selection menu
After selling an item, the first item slot is automatically selected
Changes
Increased the range of Crippling Shot
Recovery is now based off a percentage of max health and mana
Increased the range for Rune of Exploding
You now need to activate the portal to start the initial cutscene
Turned auto equipping of items off
Brightened main menu BG image
Characters are now not automatically put into the party if you've recently played with them
Bugs Fixed
Fixed issue with equipping items received from quests in multiplayer
Fixed issue where Steam would say your playing Spacewar instead of Stolen Realm
Fixed issue where getting Beast Master I would also give you Beast Master II
Fixed issue that caused summons not to get health bonuses from passive skills
Fixed issue where clicking on the host/join multiplayer buttons multiple times would cause connectivity issues
Fixed issue where stacks of poison would deal too much damage
Fixed issue where Bloodlet could crit
Fixed issue with camera movement during state transitions
Fixed issue where you couldn't move to a hex that an ally player used to be at that turn
Fixed issue where Ghost Armor would block beneficial skills
Fixed issue where inventory item tooltip would clip when selecting a lower item
Fixed issue that would cause AI to slide when spawning
Fixed issue where damage popups would sometimes display a zero value
Fixed issue that caused Haunt to heal you after your dead
Fixed navigation issues in character creation menus
Fixed issue where you couldn't teleport out of aura effects
Fixed issues where Crystalize I and II weren't working properly
Fixed issue where bosses could sometimes have an enemy mod
