Mostly systems changes in this patch. Fixing some general jank. Also smoothing out some difficulty spikes.
The puzzles in this game are not meant to be roadblocks. They are meant to show specific card interactions and help you think about the game in new ways. Ways that are hopefully useful in the main Dungeon levels.
System
FIXED some cases where levels would not unload properly, causing cards to appear where they should not.
Levels
ADDED hints for IDOL side mission 1.
ADDED hints for QUEEN vs OMEGA boss fight.
REMOVED some waves from the comet dungeon.
Ascension
CHANGED ascension. Replaying max ascension no longer grants mastery.
ADDED little stars when you clear max ascension per character.
CHANGED Reprogram rerolling. Once per Reprogram -> once per wave.
General Game
BUFFED chess turn countdown. Now always 70 turns.
NERFED turn countdown for all other decks. Max countdown 60 -> 55
