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Even more patches from your favorite developer OTIS!

Hi folks, just continuing to work on the balancing of the game with then new vehicles added.

  • Updated RocketTower rockets to cause radial impact to all props / enemies when exploding
  • Added some lighting to first few maps to make it more obvious where to place initial walls for beginners
  • Added end of wave cash infusion (you get 10% bonus of what you saved during the round plus a set amount)
  • Added fire to vehicles when <20% health
  • Changed doge reward for some enemies
  • Started adding intros to more levels (Asteroid and Bridge)