The long-awaited moment has arrived - patch 1.05 is now available!
We have published a patch that introduces a number of changes to the game. Without further ado, here are the patch notes:
- stabilization of the main storyline (compasses, logs, pointers corrected);
- fixed reported issues (bugs and errors);
- contracts and new side quests added;
- crafting system added;
- trade stabilization, new NPCs and improvements to existing ones;
- pack of new 10 bosses;
- added fast travel system and teleporters
- ADDED MINIMAP [M button].
Some of the new features have been added according to your suggestions and comments. We are constantly following your bugs and suggestions for changes and we will modify M.E.A.T. accordingly so that we can provide you with as much positive experience as possible.
But this is not the end
We still ask for your support in reporting any bugs or suggestions on a regular basis. Thanks to them we know what to focus on and in which direction to direct our work. We are grateful for every opinion (both favorable and less favorable) because thanks to them we are heading in the right direction.
In the meantime, let us know what you think about today's patch and what you'd like to see in the next one (I'll tell you right away - we're working on SFX all the time). We'll review your responses and work to implement your suggested changes/improvements on an ongoing basis.
