Source: Steam Community (opens in a new tab)
The latest such update is now available.
What changes have been made? About that below!
- New side plot thread "John Dee"
- Nine hidden puzzle side quests
- Additional unique items, monsters and bosses
- Ready-made, larger item sets at merchants (ammo, food, potions, etc.)
- Rework of reward system and character class development (active from the new game)
- Rebalance of damage, life points, special skills and falling items.
- Rework of the game difficulty level system (decreasing the difficulty for players on "EASY" level, making the game more difficult in "DIFFICULT" mode and making it much harder in "NIGHTMARE" mode)
- Rework of the in-game price balance (global reduction of item values)
- Improved immunity modifier panel
- Hundreds of new monster spawners (across the map and various stages of the game)
- Optimisation of existing monster zones
- Improved final location of the main storyline
- Icons for active quests/trades/dialogs at selected NPCs
- Names of game world regions
- New menu sound and improved combat and movement sounds
- Story subtitles for cutscenes
- New player tips in tutorial dialogue
- Improved display of modifiers in item descriptions
- New font
