Version 0.1.1-7a has been made live in the "Developer Branch".
Patch Notes 0.1.1-7a
New wave level - Red Flag
--General--
Added - DAMAGE NUMBERS!
Added - Bullet damage now randoms ONLY up from base.
Improved - AI aiming.
--Weapons--
Added - KP31 SMG,
Added - UDM42 SMG,
Added - Type100 SMG,
Added - LPO8 Pistol,
Added - M1917C Pistol,
Added - M1903a3 Sniper,
Changed - FAL is now on rifle wall,
--ONLY IN SANDBOX--
Added - Wolfs to AI Room,
Added - New Zombies to AI Room.
Known Issues
Red Flag Level
- Heavy gets stuck in certain windows
- Bottom of drop has some pathing issues
- Bridge section AI has some trouble navigating onto it
- Souls may be left in areas that you can't collect
- Max AI in the scene at one time is being ignored so later levels can seriously lag your system
- No pickup sound for souls yet
- After opening a soul's door some other area spawns in closed areas turn on
- Calibration Room cube can be seen in the sky
