Version 0.1.1-8a (Beta Branch Only)
Added - Sten SMG
Added - Generator audio for power in Red Flag
Added - Final story objective to beat Red Flag
Added - Match won ending screen
Fixed - Reflections being too strong in Red Flag
Fixed - Fog not rendering properly in Red Flag
Fixed - Zombies getting stuck on norther tower in Red Flag.
Fixed - A bug that let any semi auto gun go full auto
Fixed - Close bolt weapons randomly having fire rate burst updates
Fixed - Shadows in Red Flag not working off players settings
Fixed - Grease gun safety sound not playing
Fixed - MSA not refreshing
Fixed - Player wall clips in corners of Red Flag
Fixed - STG44 bullet eject position.
Fixed - STG44 recoil being slightly to low
Fixed – Sjogren-Inertia weapon cloners not always working
Fixed - German zombies not having the same damage multipliers as other zombies
Fixed - Some colliders on German zombies being way to large
Fixed - Nanos having wrong damage multipliers
Fixed - German zombie LOD ranges
Changed - Zombie legs now take 60% damage was 40%
Improved - Flick grabbing objects in dense piles
Improved - Directional audio from zombies
Improved - Directional audio from firearms
Improved - Performance of red flag
--experimental--
Added - Thermal Acog
Added - Night Vision Acog.
Added - Thermal heat maps to zombie entities
Added - M1903a3 scope
Fixed - Some scopes using wrong render type
Fixed - Attachments being enabled by default
