- Structures now cost resources to rebuild if they have been destroyed
- Destroyed structures now drop lootable resource bundles equal to ~80% of their value that can be picked up by anybody
- The number of turrets and defences your base can support is now limited by your base cores CPU, no more mega bases with 100 turrets
- Increased scavenger station cap from 4 to 6 to cope with the increased demand for resources
- Fixed destroyed structures not showing their HUD element
- Holding a Repair Gun in your base will now highlight all nearby damaged and destroyed structures so you don't have to run around looking for them
- News and updates
- Last Gang Standing
- Junkyard Raiders Update
Source: Steam Community (opens in a new tab)
