-Removed login in start menu
-Changes in journal
-Made background pause and black when showing exit game window
-Added creepy pop up ghosts / demons that can kill you if you get to close
-Made it so enemies cant follow you to base, added a safe zone thingy
-Removed save because it was useless. The level are not to long and gives the game
some difficulty
-Changed walkie talkie in beginning sound
-Upped the grass density
-Changed company logo
-Positioned AR15 dot sight more accurate
-Made detail foliage move a slight bit with wind
-Made enemies FOV larger, can hear you running if your a certain distance away (except for the ones in the tunnel on part 2), lowered enemy health, can spot you quicker and they will react if you shoot at them or near them if your a certain distance
-Changed death UI and gave it death sound
-To get into Dread City you need to find the detonator and blow up a gate to get in
-Fixed sewer grate to next level look
-Made zombie map bigger!
-Added walking on wood and concrete footstep sounds and shooting effects
-You can no longer jump or crouch in zombies
-Made gloves black
-Removed waypoint above head
-Added noise when turning on flashlight
-Added noise when inspecting something
- News and updates
- Road To Death
- Changes And Fixes
Source: Steam Community (opens in a new tab)
