New
- Added Scenario version checker .
You can check if the scenario you are about to play is the latest version when you press "GAME START".
- Added save data backup function.
You can try to restore from a backup when your saved data is corrupted.
Updates
- After the spell "Teleportation", the game now starts from the camp even when the auto-mapping setting is on.
- The viewpoint position was moved forward very slightly.
- Consistency of labyrinth brightness between "normal" and "fast" movement modes.
- Re-adjusted the way the wall looks when the light is on/off in the "Normal" movement mode.
Fixes
- When the type "Book" was damaged as a result of using it in battle, the item change was not performed correctly.
- Resist rate of spells could be affected by spells not included in the spell lists of both mage and cleric.
- Fees were sometimes collected twice when recovering at the inn.
- The display part of the number of spells remaining was collapsing at certain resolutions in SDUI mode.
- Some of the results of the spell "Divine Trap" were incorrectly displayed when the trap was not detected.
- Unnecessary dots were included in certain indeterminate monster graphics.
- When staying in the stable, the magic effect "Do not age in the inn" was not in effect.
