Greetings, associate!
Last time, we looked at how diplomacy works in Revival: Recolonization. Today, we're talking about tribes, their worldviews, and how your actions affect them.

Over the hundreds of years since the great cataclysm, humanity has split into several factions as people tried to survive the end of the world. Each group worships or despises a wide range of ideologies and traditions. You'll find some of these ideas to be relatable, while others may be completely alien. Either way, you cannot just ignore them; each tribe is fiercely devoted to their long-held traditions.
Each tribe's way of life influences their trade, expansion and actions towards you. Actions that one group might like could be unpopular with another. For example, when you build military units, tribes with a militaristic worldview will approve of this action, but the pacifists won't. Tribes with similar philosophies will get along better than those with different worldviews. That sounds simple enough, right? Well, we're not done yet.
Every single thing you do will influence how tribes see you. Growing totem trees, cutting down forests, issuing edicts, destroying automatons or even manipulating communications can have drastic effects on different groups.
Don't worry, you don't have to please everyone in Revival: Recolonization! No matter what you do, you'll always find allies with a similar approach to survival.
Respectfully,
Revival: Recolonization Team
