This patch gives race specific slots more options, gives components layout more meaning, and fixes a lot of other more minor issues.
0.824 change list:
- can now put crew that matches your race in any race specific slot
- now components that are have components to the left and right of them take less damage from attacks (Bluddy)
- fixed some anomalies getting used as traps on objects (Eris Shrugged)
- now ships will target colony ships a bit more (Eris Shrugged)
- moved Ruthless NaturalHateMult stuff to trait instead of race so that would be consistently applied
- now print hull info on slots skills
- fixed Kinetic Damage skill not working or displaying properly
- now skills that boost a specific type of damage (thermal, kinetic, etc) get counted in DPS number on character screen
- now legend win XP reward takes into account sector size (Darkness)
- increased LegendWinXpMult from 100.0 to 250.0 to take into new sector size mult
- now shouldn't be able to get stealth and stealth surprise bonus at the same time
- now destroy planet quest will not fail if you destroy it and it is the last planet for that race (Annex)
- fixed a couple problems with races getting credit for destroyed races (Boink)
- changed some Drox quests to use a time mult of the normal Drox quests instead of setting a specific time value (easier to keep them in line, also increased their overall time by 50%)
- increased most Drox quests time limit by 33% (Boink)
- when replacing a summon now take into account armor plating and shields when finding weakest pet (Takarias)
- made enemy/allies relation change from rebels/subrace quests more consistent (DysDaemoN)
- added another engine to delivery, cruise, and diplomat ships so that they will be faster
- now draw - and + characters an extra time and slightly larger to make them a bit more clear
- made skills menu slightly larger to prevent a little bit of overlap at the bottom
- colony ships should no longer drop colony modules when destroyed (TheTheLastShogun)
- now can click on repair/heal button again to cancel (DysDaemoN)
- now ambient music fades out when the game is paused (Bluddy)
- now highlighting a star on minimap or system map will tell you about how star types affect planets (Eris Shrugged)
- added sorting components by slot type buttons (lechuck1)
- now ship random name generator limits names to 10 characters or less (Boink)
- fixed Captain achievement to work correctly with new command stuff (Pwn25)
- Offer Trade and Demand now do nothing if empty offer (Eris Shrugged)
- changed cargo display on main game ui to cargo capacity left (DysDaemoN)
- dynamic music no longer plays on opening screen since it already has music (DysDaemoN)
- Ancient Recharge Stations now fade out better (DysDaemoN)
- Gravity Well Generator and Stasis Field no longer mention anything about damage falling with distance since they don't actually do damage (DysDaemoN)
- now "Can't increase durability more" warning is a little more clear (Darke)
- added (per sec) to Shields Regen print to be a little more clear (Takarias)
