This patch increases the lose timer, adds a way to show planets on the planet screen on the map, fixes the sound issues broken recently, and fixes several other more minor issues.
0.827 change list:
- increased lose time from 10 minutes to 20 minutes
- added a show planet on map button in planets screen
- now if double click on planet in planets screen it will show you planet on map screen
- fixed scanning and identifying sounds (and probably others) (Mithur/Smogg/DysDaemoN)
- decreased nexus SpawnChance from 0.25 to 0.125
- increased nexus health mult from 1.0 to 3.0
- fixed Automated Defenses not spawning correctly (Eris Shrugged)
- changed home planet to be more stable, now should only change when home planet is lost some how
- now say partially unexplored next to planet when has features left to scan
- searching for enemy on quests menu no longer kicks you out of the menu (Verdusk)
- no longer shoot linked weapons when clicking on objects you're not trying to shoot at (Falaris)
- added Guild Win info to game objective help topic
- added a little bit of skill info to level up help topic
- moved planet list stuff around to fit text and scroll bar better without overlap
- fixed weird square showing up on technology screen when race doesn't have that kind of tech yet
- now on technology screen when race doesn't have that kind of tech yet shows tech category name
- changed skills screen background a little to try to show levels of command needed (Takarias)
- now command increase highlight no longer covers command bar
- fixed which button race relations help topic referred to
- fixed SupportSkill missing translation
