This patch implements the rest of the skills for the new skill system, adds skill retraining, adds new icons (military stance, outsider attitude, & more planet enhancements), and fixes a few other more minor issues.
0.814 change list:
- can now retrain skill points with Cortex (and other races) retrain ability
- fixed per attribute bonuses on base skills, much lower now since they are additions now instead of replacement values, should now be close to what they were pre-skill system (HoboElf)
- added 4 military stance icons
- added 5 outsider attitude icons
- added 4 planet enhancement icons
- implemented Talon Control skill
- implemented Infinite Beam skill
- implemented Vanish skill
- implemented Overload skill
- implemented Juggernaut skill
- implemented Hologram skill
- implemented Personal Escape Suit skill
- implemented Energy Flow skill
- implemented Holographic Defense skill
- implemented Escape Artist skill
- implemented Last Chance skill
- implemented Deflection skill
- implemented Ambush skill
- implemented Extended Shields skill
- implemented Fighter Siphon skill
- implemented Neutron Burst skill
- implemented Overload Transfer skill
- implemented Energy Transfer skill
- implemented Mine Targeting skill
- fighters now have shields equal to their structure (which basically means they now have 2X health)
- fixed Nanomite Cloud showing wrong numbers at skill level higher than 1 (Dalwin/DysDaemoN)
- fixed Nanomite Cloud not working on player ship (Dalwin/DysDaemoN)
- fixed swarmProjectilesExtra value (was set as a bool instead of a float)
- added skill increase sound
- changed Elusive to Vanish
- added a more generic hasAbility/providesAbility system
- changed PROTOCOL_VERSION to 93
