This patch adds in a new skill system, changes how command works, and fixes a few other more minor issues.
0.813 change list:
- now get 2 skill points per ship level
- added command skill
- now send skill data across network again
- removed under construction
- show skill points
- now skills are locked until you have enough command
- skills now dim when you don't meet the requirements
- added command requirement to all skills
- now slot skills update hull properly
- moved starting crew bonus from race to basic skill from race trait
- increased starting crew bonus for normal races (now same as subraces) (Tekrom0)
- temporarily turned off Attribute Penalty stuff (the status effect still shows up, but the negative effects are off)
- a skill can now specify multiple StatChangePerAttribute things
- moved per crew bonuses from race to basic skill from race trait
- old command attribute stuff is automatically transition to skill command/slot stuff
- moved command attribute bonuses from hull to basic skill from race trait
- added descriptions to skill types
- added crew points to level up message
- now make sure only take 2 skill trees from race traits
- added textures to command bar
- added NOT IMPLEMENTED YET! description to skills not implemented yet
- added descriptions to slot skills
- added a bunch of skill descriptions
- now if ctrl buy on an consumable in essential components section, only buy 1 instead of buying until you're out of credits (derpenstein)
- npc projectiles now home correctly if they are supposed to
- changed PROTOCOL_VERSION to 92
- implemented Exploit Weakness skill
- implemented Explosives Expert skill
- implemented Extortion skill
- implemented Flash Bang skill
- implemented Rupture skill
- implemented Scanning Expert skill
- implemented Weapons Proficiency skill
- implemented Mercy skill (Bluddy)
- implemented Xenosociology skill (Eris Shrugged)
- implemented Adrenaline skill
- implemented Feedback skill
- implemented Phasing skill
- implemented Tactician skill
- implemented Intimidate skill
- implemented Unforgetable skill (Sharp)
- implemented Nanomite Cloud skill
- implemented Penetration skill
- implemented Blur skill
- implemented Frequency Modulation skill
- implemented Chained Beams skill (Bluddy)
- implemented Beam Mastery skill
- implemented Ignite skill
- implemented Assassin skill
- implemented Hack skill
- implemented Ruthless skill
- implemented Scramble skill
- implemented Electronic Warfare skill
- implemented Surgical Strikes skill
- implemented Power Amplification skill
- implemented Power Overload skill
- implemented Feedback Pulse skill
- implemented Plasma Cannon Mastery skill
- implemented Unstable Projectiles skill
- implemented Homing Chaos skill
- implemented Full Spread skill
- implemented Ballistics Mastery skill
- implemented Barrage skill
- implemented Kinetic Shockwave skill
- implemented Energy Net skill
- implemented Concussive Blast skill
- implemented Brute Force skill
- implemented Marine Tactics skill
- implemented Overwhelm skill
- implemented Retribution skill (Bluddy)
- implemented Swarm skill
- implemented Marine Phasing skill
- implemented Coordinated Maneuvers skill
- implemented Melt skill
- implemented Absorption skill
- implemented Reactive Armor skill
- implemented Explosive Impact skill
- implemented Technology Find skill (Bluddy)
- implemented Weapon Focus skill
- implemented Mind Control skill
- implemented Rumormonger skill
- implemented Spying skill
- implemented Shockwave skill
- implemented Personal Cloaking skill
- implemented Mine Cloak skill
- implemented Chain Reaction skill
- implemented Saboteur skill
- implemented Missile Mastery skill
- implemented Missile Afterburn skill
- implemented Shatter skill
- implemented Weaken skill
- implemented Harvest skill
- implemented Crumble skill
- implemented Amplify Damage skill
- implemented Destabilize Core skill
- implemented Maintenance Expert skill
- implemented Reverse engineering skill
- implemented Gunner skill
- implemented Incinerate skill
- implemented Diplomatic Relations skill
- implemented Plasma Overload skill
- implemented Launcher skill
- implemented Hacker skill
- implemented Weapons Mastery skill
- implemented Vampire skill
- implemented Vanguard skill
- implemented Point Blank skill
- implemented Longshot skill
- implemented Mine Tracking skill
- implemented Missile Retargeting skill
- implemented Penetrate skill
- implemented Planetology skill
