Hey Everyone,
Another update is here! Introducing Hazerville lab interior, new corpse variants, more lore, some changes, and few fixes. Please continue to post your bug reports and feedback in Community Hub or in the game's Discord server.
See you in two weeks!
ADDED
- Hazerville lab interior
- new corpse variants
- more lore
- loot container spawners for Hazerville
- error message when you try to crouch sprint
- few new objects
CHANGED
- relocated Multical
- made herb icons more diverse
- renamed Silemg to SMG
- improved weapon hit shake
- made Chopping axe location more interesting
- reduced spawn of coal nodes
- reduced the number of supply crates on the map
- replaced Hazerville street light model
- adjusted some props
FIXED
- player head would sometimes dislocate after crouching
- player would sometimes sit very low in a vehicle
- some enemy behaviors didn't trigger
