Hey Everyone,
Another update is here! Introducing a new area, ocean random spawns, enemy/animal save persistency, some changes, and few fixes. Please continue to post your bug reports and feedback in Community Hub or in the game's Discord server.
See you in two weeks!
ADDED
- new area (north of dry lake area)
- ocean random spawns
- enemy/animal save persistency
- range description stat for guns
- bullet trails
- placed more scrap piles around map
- placed fog meters to Urlando
- some optimizations for high fog
CHANGED
- limb/animal destroyed by fire will now drop cooked meat
- smoothed out bullet drop curve
- flying scrotum now spreads more Urdust after dying
- adjusted range of some guns
- using extractor on molotov will now give back alcohol
- reduced amount of supply crates on map
- adjusted pump shotgun animation to avoid hand clipping
FIXED
- player busy error lock after picking up item while in animation
- ocean bed didn't have collision
- dead flying scrotum would damage player on collision
