Hey Everyone,
Another update is here! Introducing a sinkhole rework, new enemy, fluid storage adjustments, some changes, and few fixes. Please continue to post your bug reports and feedback in Community Hub or in the game's Discord server.
See you in two weeks!
ADDED
- sinkhole rework
- new enemy (only appearing in sinkhole)
- collectable mealworms on rotten corpses
- few new roadside objects
- new bed variants
- placed more tree stumps on map
CHANGED
- renamed build Urlid storage to Fluid container
- fluid container is now made from plastic bag & duct tapes (adjusted model)
- fluid container can now hold 3 times more fluid
- fluid container now drops plastic bag after breaking
- increased fluid container health
- removed item Liquid container
- white fluid container is no longer breakable
- reworked some models
- improved some sounds
FIXED
- getting off ladder would sometimes damage/kill player
- Hazerville lab exterior didn't have collision
- tiny scale of waves on some water surfaces (e.g., underwater)
- underwater surface wasn't visible on some lakes
