Hey Everyone,
Another update is here! Introducing booby-trapped houses, main story additions, canal location rework, some changes, and few fixes. Please continue to post your bug reports and feedback in Community Hub or in the game's Discord server.
See you in two weeks!
ADDED
- booby traps (may appear inside houses if fog goes above 50%)
- main story additions
- canal location rework
- grill open animation
- few new button hints
- top row of inventory now has small numbered keys
- some optimizations
CHANGED
- stamina now fully recharges on submerge (to prevent instant drowning)
- improved visibility of health bar, etc.
- gun mag/casing impact now makes sound on terrain as well
- improved random spawn placement
- adjusted patrol van spawning
- reworked some sounds
FIXED
- enemies would sometimes not die underwater
- flying enemies would never die underwater
- patrol van could spawn/drive underwater
- patrol van would sometimes launch towards sky
- patrol van would sometimes drive very slow after spawn
