Hey Everyone,
Another update is here! Introducing occupied camps, new cave, city optimizations, some changes, and few fixes. Please continue to post your bug reports and feedback in Community Hub or in the game's Discord server.
See you in two weeks!
ADDED
- occupied camps
- new cave near Urlando
- Hazerville optimizations
- Pericolvann optimizations
- more freeway signs
- loot container spawners for Pericolvann
CHANGED
- relocated Handgun
- improved underwater surface shader
- renamed Shilentgun to Pump shotgun
- increased alligator hit range
- increased Sport car speed (on roads)
- increased Sport car fuel tank size
- adjusted some stuff in Hazerville
- optimized some models
- improved some sounds
FIXED
- enemies/animals could walk through player
- submerged physical objects would fly out of ocean and stay on top
- enemies couldn't enter Dreadland castle
- enemies would remain neutral when attacked by chainsaw
