Hey Everyone,
Another update is here! Introducing a new flatbed vehicle for building, urge slow down in fully custom bases, texture improvements, some changes and few fixes. Please continue to post your bug reports and feedback in Community Hub or in the linked Discord server.
See you in two weeks!
ADDED
- flatbed truck, specially made for building (located in southern part of the map)
- if you're inside a fully custom base, urge speed will go down to 5% (40% in a house, etc.)
- buildings now follow buildings that follow a vehicle (you can build a complex base on vehicles)
- buildings that you have all resources for now have a highlight on their icon
- resolution dropdown now shows all supported resolutions of your monitor (including refresh rates)
- invert mouse option
- more bumpy textures
- two new in-game hints
- new props/objects
CHANGED
- improved & tweaked a bunch of textures
- improved vehicle building placing (shouldn't break right after placing anymore)
- road to Pericolvann is now easily traversable for vehicles
- missing building ingredients are now highlighted
- felling a tree now drops one more wood
- tweaked some item icons for better visual recognition
- elevated dune buggy chassis & gave it more power
- shallow graves are now visually easily distinguished
- adjusted some props/objects
- some random toilets will be completely worm free
- increased toilet worm jump out required fill limit
- adjusted some in-game hints
FIXED
- buildings placed on a vehicle were sometimes following wrong vehicles after load
- window modes weren't sometimes persistent between loads
- stairs collision in Hazerville
