Hey Everyone,
Update v0.79 is here! Bringing in some new additions, changes, and fixes. Please continue to post your bug reports and feedback in Community Hub or in the game's Discord server.
See you in two weeks!
ADDED
- assault rifle without attachments variant
- handgun silenced variant
- SMG without silencer variant
- pump shotgun without silencer variant
- new location on the southern peninsula
- far shadows
- SS shadows toggle setting (far shadows + contact shadows)
- no shadows option inside shadows dropdown setting
- auto exposure effect (prevents overly bright/dark scene)
- normals for tree billboards to make them appear 3D
CHANGED
- improved shadows
- remodeled folding knife
- improved animations of bone shiv & folding knife
- improved walk animation of some enemies
- improved collision of cliffs
- improved grasp of revolver, TBS, SMG, & assault rifle
FIXED
- acid would do infinite damage (insta-kill big enemies)
- triangle walls were hard to place
- big insects didn't do attack/hurt animation when hugging player
- composter wouldn't finish by topping off Urlid
- enemy facing player during ragdoll causing strange movement
- tarp wasn't considered as ceiling (rained through, etc.)
