Hey Everyone,
Another update is here! Introducing a buildable bridge, Urblob rework, Milfort ATC interior, some changes, and few fixes. Please continue to post your bug reports and feedback in Community Hub or in the game's Discord server.
See you in two weeks!
ADDED
- buildable bridge
- Urblob rework (roams around, adjusted visually, optimized)
- Milfort ATC interior
- more Urblob spawners
- flying scrotum enemy landing sound
- reverb for some Milfort buildings
CHANGED
- vehicles now break stuff more easily
- vehicles won't damage player-built structures
- button hints now show correct keybinds
- barrels can now be destroyed for metal sheets
- Urblob now spreads more Urdust
- improved some textures
FIXED
- jittery view movement when frame-rate wasn't stable
- mouse sensitivity was frame-rate dependent
- frame-rate wasn't limited in pause menu
- footsteps were barely audible when walking up slopes/stairs
- Hazerville freeway bridge missing collision
