This patch also includes some other information from previous patches that was not listed.
- Changed the decimal places for damage taken and inflicted to two. (eg 4.56 instead of 4.566)
- Added an auto save that will trigger every five minutes.
- Fixed losing attacking rating twice on death based on weapon's attack rating resulting in going under the default 750 mark sometimes.
- Added a new start screen and the option to play on a private server.
- Added dynamic music based on whether you are in combat or not and in certain areas.
- Fixed ranged enemies LOD.
- Fixed mandrake in store so now you can use it to craft.
- You no longer can drop housing pieces anywhere.
- Fixed most issues with buffs and any self target spells.
- Major refactor in backend to increase speed for creating items.
- Added more items and now enemies have different loot tables.
- Lots of bug fixes.
