Hello everyone!
Sorry for being so quiet during the beginning of this year. As some of you might already know, I was asked to participate in the upcoming Dread x Collection 5!
I've been itching to make something in 3D for most of my career, so I jumped at the chance to do just that! So now I've spent the majority of my time learning how to use Blender, and then developing a little 3d game called HUNSVOTTI for the collection. Now that work is about done, and I'm getting back into developing Lakeview Cabin 2 full-time again. And what's better than posting a little patch to ease myself into this project. (I'm hoping to get a bigger update out soon-ish, with a bonus mode for Episode 2.)
Thank you for your patience! :)
-Roope
Here's what has changed (not much but it's a start!):
Episode 3:
- Fixed the enemies becoming pacifists if hit when distracted (eating a trashbag, etc)
- The tractor is now more deadly when fixed
- Added little fix that prevents your characters from “exploding” when exiting doors (this sounds horrible, I know)
- Tweaked the melee system a bit (not sure if it fixed the problem that some players have had)
- Added a little easter egg for the ending if you can find it
