NEW FEATURE
.end of level last level check-box: now several levels can be the last one
.item Energy value can be negative
.improved collision shape editor
.unplugging the pad or pressing the Home button pauses the game
.window position is now saved after closing the tool or game
BUG FIXES:
.possible crash with trigger link
.pause menu background was not displayed anymore (regression)
.an enemy attached to another one + a trigger didn't really die if "if killed, kills all attached" was enabled on the parent
.end of level picture was not always rendered
.rare crash with a new game if using some unwanted characters
.in perspective camera bullets were incorrectly killed
.pause is now only possible during gameplay
.charge sound could incorrectly be played with lasers in the Weapon editor
,start menu: didn't align left or right [regression]
.start menu: in the Controls screen, using the d-pad changed the buttons bindings
.start menu: volumes and dead-zone value were not capped to 100
.start menu: removed antialiasing setting
.start menu: now uses continuous scrolling
.start menu: fixed a graphical glitch when settings keyboard controls
.start menu: dead zone value was reset after displaying another menu screen
.start menu: enter key now always validate
.start menu: wrong layout for the Control screen
Note:
-Custom Score sprites are now using 13 frames instead of 12 and must include a coma
