NEW FEATURE
. F11 in the editor switches between full-screen and windowed mode
. improved performance for complex levels
BUG FIXES
. full-screen resolution wasn't properly read
. In certain cases, DirectX would not create window texture at the right size
. improved full-screen behavior
. removed the automatic windowed mode when losing focus from full-screen
. waypoint sound didn't start with only 1 waypoint
. In the editor, sound volumes are now capped at 100 instead of 99
. In stand-alone, sound volume could sometimes go > 100
. shadows quality choice wasn't working anymore in Start menu (regression)
. Creating a new game would add the same name for all retro_explosion sounds
. enter key can validate the stand-alone pause menu
. off-screen bullets dying from old age shouldn't start their impact particle effect for better performance
