This is an update to The Ancient Lands to version .0.3.5.0.
Here are the changes:
*Combat system has been reworked. Units will not directly collide with each other when engaging
in combat, but will instead start combat at a small slight distance to prevent pushing each
other.
*The DeathPault will not start firing until it enters the playable area.
*Fixed a display in the unit display box showing the real name of the unit.
*Walls will now display their health when the health HUD is enabled.
*Fixed the overlapping of displays from the Queue Box when separate buildings with buildable
units are selected.
*The Sanctuary now has a working Queue Box.
- News and updates
- The Ancient Lands
- The Ancient Lands (Version .0.3.5.0)
Source: Steam Community (opens in a new tab)
