Introduction
This dev diary will be mostly about art and the Mech design we are currently working on.
The game campaign will be split into two distinct parts. The first part will be about typical bounty hunter missions until a new threat emerges. The second part will start with the first appearance of corrupted Mechs. This will affect the types of missions you can perform and change battles in a very drastic way. New card and game mechanics specific to nano corruption will start to appear forcing you to adapt to new situations.
Story
War between corporations almost destroyed most of the infrastructure on Sol's outer planets and moons. Most battles took place on Jupiter moons. War triggered an alien device that awakens from a long hibernation.
Few decades after the war ended colonies around Jupiter started to prosper again. Aliens device finally awaken and started to follow it's mysterious agenda. Nanobots started to corrupt machines and change them into autonomous drones.
Art
Corrupted Mechs




Alient artifacts concepts

Corrupted environment

