It's here and it's ready, the MULTIPLAYER update!
v2.04 brings a LOT of changes. Most notably the multiplayer support.
Secondly, we've added a new Boss Rush mode, with extra unlockable mask.
Also, there's a really cool new mask, called the Duck mask, unlocked when all hats and masks have been unlocked.
Go check it out!
Full list of changes:
-Multiplayer support for local co-op! (and Steam Remote Play)
-Added unlockable Boss Rush mode with extra unlockable mask
-Added the Duck mask: unlocked when all other masks and hats have been unlocked
-Updated level 2 backdrop
-Updated some larger sprite artwork for better consistency (Boss Speeder, Fountain lvl 10, Aleb's house)
-Fixed parallax scrolling of the moon in Level 4 and added extra background layer
-Added a missing checkpoint in level 2 room 3
-Small graphical improvements to the Prologue
-You can now THROW keys into presents, woohoo!
-Screenshot taking for Steam is now enabled
-Some added secret areas in level 2 and 3
-More consistency in Tiko's sprite colors
-Minecart part in lvl 13 now let's you retry on YOLO mode
-[Bug fix] Switching hats and masks is not always saved
-[Bug fix] Suck tubes in level 11 sometimes sent you the wrong way
-[Bug fix] Ninja star in lvl 11 falling through the ground
-[Bug fix] Final speeder cutscene in lvl 5 would still trigger after dying
-[Bug fix] Dying in tutorial level would reload last save game instead of restarting level
-[Bug fix] Using the bomb on level 6 boss too fast after it spawned resulted in a crash
-[Bug fix] Zap gun beam would sometimes go through enemies without hitting them
-[Bug fix] Moving platforms sometimes lost their sprite when outside view
-[Bug fix] Getting BUSTED on YOLO mode in lvl 8 room 1 loaded a previous save game instead of game over screen
-Many other small bug fixes
The BETA channel will be disabled and everyone on it will automatically move to the DEFAULT channel, savefiles remain intact
EDIT 30-05-21:
