Hi everyone, here comes a hot fix for our latest release with the following changes:
Bug Fixes:
- Typo in Delta-NG model name
- Taifun had laser guided missiles without guidance system
- Collider fixes
- Respawn carrier via debug panel affected mission score
- It was impossible to retarget weapon after it was retargeted to object
- PauseMenuView not initialising properly
- Cloud shadow on plane over cloud layer
- Add some NRE Spam protection for missing weapons
- Missile could go to outdated waypoint in terminal approach
- T-55 cannon ammo count adjustment
- Null refs
- Container systems were not loadable
Improvements/Additions:
- Added faster descent for Helicopters
- Default loadout for MiG-27 adjusted
- 10k altitude for Ka-25Ts, added chaff to SPS-141 Siren jammer pod
- VTOL takeoff consumes additional fuel. Rebalanced Yak-38 loadouts
- Improved terrain shader code flow
- Lowered cluster bombs damage vs non land units
- EXPERIMENTAL: Loiter range equals cruise range
- Updated translations
- Tweaking StringFormat codes for Bottom Bar
- Neutral taskforce units will always have lights on
- Workaround: limited liferafts score loss to cases when they are intended targets
- WIP on tree procedural shaders
- Mi-14, Ka-25, Ka-27 added weapons pylons with limited Strike/CAS capabilities
- Information about civilian penalty score to debrief menu
- Ivan Rogov - enabled aft hangar thus enabling Flight Ops, by default carries 4 Kamovs Ka-27
- Added VC-137C Air Force One
