Hello everyone!
Here's my attempt to visualize what's coming.
There are 3 stages.
At the moment I'm in the middle of stage 1. Adding quality-of-life functionality that you requested. Some fun little features are well.
The plan is have a feature-complete game in the next couple of months. Then just focus on adding content. When Winter Falling comes out of Early Access the price will increase.
1. IMPROVEMENTS
- - starting modifiers
- - zoom control
- - speed control
- - formation turning (coming on Saturday)
- - free rotation on fortification placement
- - group move in placement phase
- - points challenge mode
- - balance terrain/fortification effects
2. FEATURES
- - better UX in map editor (custom battles save/load to files.)
- - company upgrades
- - arcade mode
- - companies have their own effects on gameplay. Not just different stats.
- - improve shop for different outpost types
- - steam workshop modding implementation. Make a guide to modding.
3. CONTENT
- - steam cloud/achievements/cards
- - units
- - skills
- - companies
- - campaigns
- - optimize framerate
- - translate to Polish/German/Chinese
I hope this gives you an idea about what's coming!
Thanks,
Arek
