
Hello SUPERVIVERs -
Let’s talk about our biggest change upcoming in our Arc 2 update on April 2nd, 2025. I’ll lead with a summary of the changes, and then give context on the why. With the Arc 2 patch, we will:
- Consolidating squad and duo queue together into trios queue - meaning our only game mode for Battle Royale will be trios
- As a benefit for consolidating these queues:
- We can speed up queue times
- We are able to split ranked and unranked games for more competitive ranked matches and less sweats in your unranked matches
- Trios will also ship with ‘no fill’ options so you can queue as a duo into trios, or - if you’re looking to make some YouTube challenge content - as a solo player into trios
- For those who miss other team sizes, we will be making Custom Games available to all, with the ability to start game lobbies in duos, trios, or squads
Now let’s talk about the why: we’ve heard from many of you that SUPERVIVE has a lethality problem. Specifically, organized teams can squish priority targets almost instantly without much response. This makes solo players really struggle to stick around, especially because it’s so hard to carry in a 1v4 or even 2v4 scenario. We’ve heard this consistently over the months and have tried a lot of things, but have yet to find anything really effective.
So after a lot of iteration and internal experiments, we’ve come to the decision that the game would be improved if we combined squads and duos into trios. So we’re going to do it.
This isn’t a decision we make lightly, but we think the gains are just too important. Combat clarity goes way up when you take out 25% of the participants; positioning matters much more when you have only three scouts; and your ability to solo outplay an opposing team feels more achievable when it’s 25% easier (is this math even right, idk).
But we also know there are other tradeoffs to make for going to trios - some of which aren’t all benefits (like team compositions getting a little more restrictive). That said, we are taking this transition seriously so we’ve been hosting playtests to get a read on Hunter balance and game pacing.
If you’re interested in helping us get trios to a good place, you’re invited to our next Trios Playtest, happening this Friday, March 21.
- European Playtest: 6pm to 8pm CET // 10am to 12pm PT // 1pm to 3pm ET
- North American Playtest: 3pm to 5pm PT // 6pm to 8pm ET // 11pm to 1am CET
INSTALLATION INSTRUCTIONS:
- Right click SUPERVIVE in Steam > Properties > Betas
- In the "Private Betas" field, enter this code: MAKETRIOSGREAT
- Confirm you are opting into the "internal" development test branch
- Download the new game version
- Choose “Beta Environment” when launching
- Make sure you are queueing in the TRIOS queue or you will not get into any games
Once you’ve played in the trios playtest, this feedback survey will be open - we’d love to hear your thoughts on balance and pacing!
