
⭐Changes inspired by our community!
Major Features
- Stone altar rework: Mana stone has been replaced for brand new ""Attack speed stone"". Values for ""Life stone"" and ""Damage stone"" has been balanced
Small Features
- More Narration: Added narration and extended french translation
- Added better feedback on ""side screen tip"" for the multiplayer revive input
- Carnivorous plant from W1 is easier to dodge now
- Enemies and some other objects can be spawned facing diferent directions
- Some drops (crystal, life/mana orbs) are now able to be collected faster
- Keys spawned from little chest are placed higher
- Achievements pop-up now display progression
- Enemies affected by ""Electrify"" effect can also get ministunned
- ""Freeze"" effect last longer on enemies
- Little chest found on exploration runs doesn't contain heal and mana anymore. Instead it can have different type of currencies.
- Life tree: A new ""Life tree"" object can be found during exploration rooms. This is the new source of small amount of heals during runs.
- During runs, there will always be a ""Quiet room"" option to pick between portals before a ""Boss room"".
- Zodiacs can now be frozen when reaching 10 freeze stacks, but they break out of it instantly
- Text of damage dealt on enemies are displayed differently. No more multiple text object spawned in short period of times, damage count is stacked in one singe text object instead
- New visual asset for Zodiac challenges chests
- Elites modificators: 4 new elites modificators have been added + improved all the existing ones
- Increased lisibility by making a lot of visual FX much faster and added opacity on some of them
- We could not reset merchant options if every options were bought already.
- Spells Behavior: Improved gamefeel of a lot of spells
- Hub NPCs: Improved navigation for most of NPCs interfaces
- Taurus: Attacks are a bit faster & improvement of one attack
- Capricorn: Polish of existing attacks and feedbacks
- Virgo: Start of polishing, still patterns to be improved
- Increased players base movement speed
Balancing
- Keys reward for Fight rooms are capped at minimum 2 keys and maximum 4 keys
- Buffed damage on Ayla signatures spells:
- Explosive clone
- Moon arch
- Buffed damage on Kiran signatures spells:
- Angry fist
- Heartbreaking uppercut
- Nerfed damage on Kiran and Ayla basic spells
- Adjusted cooldown values for several of the new auras:
-Orbitting shields (1 spawn every 5 seconds instead of 7)
-Frost daggers (1 spawn every 1.5 seconds instead of 3)
-Fiery dash (1 spawn every 1.5 seconds instead of 3)
- Zodiacs: Zodiacs are now attacking more often and have less idle phases.
Level Design
- New placement for flame geysers in world 2
Miscellaneous
- Polish on Slot Saving UI
- Added fade in and reduced volume of music in first layouts (data gathering and devs message)
- When arriving on Main Menu while playing with controller, cursor would not be on ""Play"" requiring an extra move to get where the cursor is
- Constellation selection polish
- Patch note display on Main Menu is better feedbacked
Bug Fixes
- Relic altar could bug after opening player inventory, equiping unwanted relics
- Fixed dialog in bar room where lines didn't display correct character that was speaking
- Players had no animation while collecting Zodiac summon chest
- Relic NPC appearing animation is displayed before triggering dialog, during first meet event
- Some sounds were not being triggered correctly
- Relic that spawned ice projectiles was spawning wrong projectiles amount
- Fix Saggitarius Arrow / Missiles and Yalee projectiles behaviour. They won't be targetting Capricorn books anymore
- It was possible for some dialogs to not trigger correctly
- Challenge music added in Capricorn and Sagittarius challenge room
- New character unlock display is now preloaded - ☄️ hotfix 0.23.1
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