> Hotfix v0.3.07B (2024.06.10)
- Map: Quest Markers are now animated for better readability.
> Hotfix v0.3.07 (2024.06.08)
- Player: Slightly increased base run speed (+3%)
- Settings: Hold left or right to increase slider values (no more need to press the same button repeatedly).
- Valia Town Elder's House: Added secondary NPCs.
- Mosquito Enemy: Added push back movement when hurt.
- Dialogues: Fixed some parse references; added new glyphs to the pixel art fonts.
- Spiders' Cave: Adjusted some platforms that were unnecessarily too hard to reach; limited the chase zone of the bat enemy located in the crowded scene leading to the 2nd bonfire.
- Forest Waterfall Scene: Improved readability of door leading to the deer.
> Hotfix v0.3.06 (2024.05.11)
- Enemies: Improved ground detection on ramps and gaps.
- Enemies: Improved collisions accuracy of moving attacks that push the player while blocking.
- Minor graphics fixes and updates in the Forest Area.
> Hotfix v0.3.05 (2024.05.09)
- Bandits Hideout flow update: Decreased jump height in exterior platforms to be able to exit from the Dungeon Entrance anytime.
- Cutscene modification Home Repair: Armbands are not unequipped during the cutscene any longer, this is to avoid confusion and continue to grab ledges normally.
- Valia Town: small graphics fixes.
> Hotfix v0.3.04 (2024.05.08)
- Enhanced Elder dialogues when returning to Valia Town after having defeated the Kraken.
- Other minor dialogue revisions.
- Valia Town Entrance and Damerel City minor graphic updates.
- Mosquito Enemy: revised AI, cleaned animations, added sound effects.
> Hotfix v0.3.03I (2024.05.06)
- Added Map Markers to Ch3 Quests.
- Valia Town and Damerel City minor graphics updates.
>Hotfix v0.3.03H (2024.05.05)
- Some graphics and sound updates.
> Hotfix v0.3.03G (2024.05.04):
- Fixed Bandit's Hideout Treasure Room traps now don't trigger if you have acquired the chest.
- Fixed an issue that would randomly interfere with updating the current player location in the Map, which resulted in skipping the drawing of some Map Sections altogether.
- Added animations and reviewed dialogues of the soldiers briefly sitting in Valia Town's Inn in Chapter 2.
> Hotfix v0.3.03F (2024.05.03):
- Fixed multiple text parsing issues in dialogues.
- Improved art in multiple levels.
- Some improvements in the cutscenes.
- Poison and other ailments are now removed when respawning from a death.
- Fixed rare issue that could soft-lock the game when exiting the Archery Range Mini-Game.
> Hotfix v0.3.03E (2024.04.30):
- Addressed a glitch that could corrupt save files.
> Hotfix v0.3.03D (2024.04.29):
- Bandits Hideout: Players stuck between Yuson and the rear elevator are now instantly teleported to the nearest Statue of Fiore.
- Fixed a glitch that would close the gates when returning to the area with a Golem and the scroll.
- Bandits Hideout: minor jump lengths adjusted.
> Hotfix v0.3.03C (2024.04.28):
- Bandits Hideout: Hanging Stones now respawn immediately when falling in the bottom pit (without the need to reload the level)
- Bandits Hideout: Rear elevator is now inactive when found too early.
> Hotfix v0.3.03B (2024.04.28):
- Bandits Hideout: Hanging Stones properly respawn in the Sky Platforms level (when reloading the level).
> Hotfix v0.3.03 (2024.04.27):
- Dialogue errors now show an Error message in the HUD. The dialogue action stops, allowing to continue playing normally.
- Check the player can't use unintended tools underwater.
- Correctly discover some Map Sections.
- Minor graphics fixes and updates.
