Gameplay
- Added time played and attempts on pilgrimage map
- Reworked the dash to keep your speed, disables gravity for 0.5s and reappears only when used ! (thanks @copy_paste )
- Full respawn is quicker (0.6s press vs 1s press before) (thanks to @grey_goo )
- Smoother speedlines with good direction this time and more discrete
- Mouse scroll can be used for bindings (thanks @w0uff )
- Smoother jump animation
Bug fixing and stability
- Fixed the automatically generated names on leaderboard haha thanks to everyone !
- Fixed the landing preview that sometimes was too optimistic
- Fixed missing texture (thanks to @nks._. )
- Fixed missing collider on Rapids (thanks to @alexadagirl
- When respawning while sliding, slide audio keeps playing (thanks to @calmpewter )
- Fixed bad ramp on Distant Glade (thanks to @alexadagirl )
- Fixed dash orb audio playing even when muted (thanks to @alexadagirl )
- Fixed bad map order on levels (thanks to @copy_paste and @alexadagirl )
Misc
- Added an option to hide all the random ghosts (thanks to @grey_goo )
- Removed entirely Dynamic Blur, it was bad (thanks to @calmpewter )
Roadmap
- Add a small game intro and level outro when you complete the pilgrimage
- Continue level design on chapter 2-3
- Small adjustements on bouncing spheres
I can now pay the bills all thanks to you this month !! :heart: