[Notice] Update and Fixed Bugs (Jan 7th 2021 KST/CET, Jan 6th PST/EST)
Dear Soldier,
We are responsive as much as we can be based on your feedback. Accordingly, we are planned to update fixed bugs and improvements as follows.
o Schedule
. 16:00-17:00 Jan 7th KST
. 23:00-24:00 Jan 6th PST
. 20:00-21:00 Jan 7th CET
1. Improvement
o The screen displays upon death
- When death, the filter effect that the screen is grayed is removed, and only the skill window is
deactivated.
- When a character dies, a death mark has been added to the UI of 'Enemy/Allied'.
o A mini-map has been added.
o Added skill level-up guide message.
o The wind changes as soon as the game starts.
o Rewards in custom mode have been added.
- When you play the custom mode, you receive XP and Cring as rewards.
- Rewards in the custom mode are paid differentially according to the number of participants.
- Compared to rewards in the normal mode, you will receive them as follows: 20% for 1 player,
30% for 2 players, 50% for 3 or 4 players, 80% for 5 or 6 players, 100% for 7 or more players
- A.I. Bots are not included in the number of participants.
o Improved the combat performance of the A.I. bots.
- The bot actively uses the item.
- The bot uses jumps while moving to overcome obstacles.
o Super(Gold) Tank
- We have downgraded the drop rate of super tank transformation items by supply lines.
- The super tank item placed in the center of 'Time Forest' has been deleted.
o Camera function improvement
- The camera can be moved by mouse operation.
- Pressing the Tap key is allowed you to move the camera to your tank.
- It is impossible for you to control the camera that follows the bullet while shooting on your turn.
o Self-damage
- You take damage from the shot you fire.
- However, it does not receive continuous damage such as fire or poison.
- No damage from allies (same as before).
o Battle Lounge (The lobby window of a tank selection) improved
- Text description of auxiliary equipment has been added.
- When the skin is replaced, it is reflected in the character portrait.
o The font size when the damage has been reduced.
o Messenger alarm function improvement
- The UI has been improved so that you can recognize the type of alarm.
o Marking the number of people waiting for a matching
- Displays the number of users currently trying to match in the automatic matching UI.
o BGMs changed (Thanks to Blue grapefruit and 00000)
- The lobby, battle lounge, and map BGM have been changed and rearranged.
- BGMs were supported by "coolkid & newB"
2. Bug fixed
o Fixed a bug where Cannon's passive skill gives the allies a double fire effect.
o Fixed an issue where the turn order used to fulfill consecutively/intermittently.
o Fixed a problem where the dot skin character size was abnormally large.
o Fixed a bug where tanks having recovery passive skill, such as Duke, would intermittently recover from HP 0.
o Fixed an issue where ‘Ready’ was displayed in advance when entering the Battle Lounge.
o Fixed a problem where some people were missing or incorrect names appeared when entering the battle lounge.
o Fixed a problem where the list of friends in the messenger was displayed abnormally.
o Fixed an issue where the player list did not disappear when changing the waiting room setting of the custom mode.
o Fixed a bug when a player exits immediately after the game starts is not reflected in the UI of a teammate in the custom mode.
o Fixed a problem where the messenger alarm did not disappear.
o Text correction
- The remote repair of Poseidon has been corrected.
o Poseidon's remote repair is passive that triggers when firing.
3. Balance adjustment
o Common
- The fuel gauges of all tanks have been lowered to the previous 2/3.
- Adjusted the damage level according to the level of all tank skills.
Tank Skill AS-IS TO-BE

- The rock strengthening effect of Catapult has been reduced from 15%/18%/24%/29%/35% to 9%/11%/14%/17%/20%
o Party system added – It may be postponed to next week depending on the situation.
- You can request a party from other users by using the ‘Add Party’ in the menu at the top right
of the lobby screen or using the friend list.
- You can check the party request sent on the alarm tab of the recipient's game messenger.
- The party can consist of up to 4 people including yourself.
- In the party-state, you can only play with normal and A.I. matching.
* The custom mode in the party-state will be updated later.
Thank you.
